Brand Experience: Live + AR/VR/Digital
For brand experiences that include both live event, and augmented/virtual reality/digital components
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PROGRAM
2009 SILVER
U.S. Army Xbox - Halo 3
During the toughest recruiting environment in U.S. history, the goal was to bring Army service into young adults' consideration by intercepting their passion for gaming through the media sponsorship of the Halo 3 Xbox Live Tournament. Extending this sponsorship to multimedia touch points allowed a fully immersive soldier experience, helping prospects understand what it means to serve and inspire them to experience further at goarmy.com. The program shattered all expectations for click-throughs and downloads and generated nearly double leads' projections.
Brand:
U.S. Army
Client:
United States Army (Manpower & Reserve Affairs)
Agency:
McCann Erickson
Language:
English